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(+2)

Interesting game, though could use some work making it user friendly.

This is just some feedback based on my view on the game, and me playing it:

  • Right click is generally cancel when having just left clicked to start an action, so i required some discord assistance to figure out how to place buildings.
  • I'd recommend showing either progression or turn rate numbers on buildings. These kinda games do well with players who like numbers, so giving the player the right amount of information is important. Right now "higher efficiency" does not tell me much, especially in regards to if it is more efficient to build more of the same building, or just upgrade the ones i have.
  • A highlight on a building I have selected would not be amiss.
  • The ability to allocate workers freely is nice and allows for some interesting setup where i first focus on red to build up, and then set everybody on blue to make gold.
  • Also, i'd recommend having the icon of the "price" resource next to it, i initially did not know it only costed red gems/crystals

Other than that the audio is chill and fits the "laid back" gameplay, and art is consistent and the dwarves looking like little lego dudes is kinda cute :P

Working together as programmers is generally a great learning experience so i hope you learned a lot, and even more as you continue developing this.

Good job, keep it up.

(+1)

omgg thank you for such a great feedback!! we'll definitely take those points into consideration and work on it!