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Thank you so much! I really appreciate your in-depth feedback, especially on vehicle handling. Honestly, I have never made a car game before so the vehicle handling was just trial and error. Once the jam is over I hope to do a complete overhaul of the driving mechanics to make them a bit more responsive and physically based- same for the air control, in my original vision for the game, you could somersaults and 360s and the game would reward you for it. But for game jam time restraints, I'm very happy with how it turned out.