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Loving the feel of the game!

After playing a couple games and reading through both the main book and the into the wild supplement, I’m still uncertain how ranged attacks work.

  • Are ranged attacks treated like regular attacks in the “Engaging in Combat Procedure”, or
  • do they count as an action taken before combat when the “Enemy” is not “alert”?

If ranged attacks are alerting the “Enemy”, as per the rules found in the last sentence of “Sneaking Past Enemies”, I would assume that would mean the PCs can make a maximum of one ranged attack per encounter.

Into the wild does not use the term “alert”, however the table for “hiding” provides a situation where the “Enemy” is not aware of the PCs.

Found the answer on the drive through RPG store page

Hi! There is no difference between ranged and close combat, and no specific rule for that, since there is no character positioning. However, you can consider the following rule: enemies hit by ranged weapons/attacks must come closer to their attacker before counterattacking. Enemies hit by melee weapons/attacks can counterattack immediately. -Gustavo

(+1)

Complementing the answer found on DTRPG: a ranged attack does not count as an action taken before combat. Instead, it starts the encounter.

As for whether enemies are alert or not in the wild, you can refer to the Yes/No Oracle: if they are not alert, you can try to sneak past them using the distance modifiers on the Skill Test

Thank you for your feedback!