- great concept
- nice background music
- undo one step instead of hard resetting the level was such a good QoL choice!
- not sure if this is intentional: after attacking, if I wait a few turns, the player still shows the attack pose, same goes for enemy attacks after undo
- when the game wasn't focused, the music started stuttering badly
- every level felt unique
- I liked that even after several levels there still were some new parts of the game mechanics to figure out
- Fullscreen mode would be nice
Disclaimer: These are just my opinions, so a lot of it is very subjective.