Thank you very much
Pappapisshu
Creator of
Recent community posts
Amazing game: the art, music, and gameplay are absolutely great, but what I love the most is the worldbuilding. All the concepts used, like the footwear and rats as enemies, and the naive premise, fit really well with the game's pacing and charisma.
That being said, I felt it was a little too forgiving for an NES game since I beat it without losing even once.
Thank you for this great experience!
Im really having fun with this take on Zelda. You fixed the tedious controls of zelda which had no diagonal movement, and that's great!
The feeling of exploration is well tuned and the upgrades from the avatar are satisfying.
I almost jump off my chair when that ungodly elephant woke up. I haven't finished the game yet but I will play it after work. It's great!
Hi, I am really enjoying your game!
But I ran into a crash when trying to enter the quest zone where I have to kill skellies to let the cows sleep.
___________________________________________
############################################################################################
ERROR in
action number 1
of Other Event: User Defined 1
for object obj_surface_drawer:
Trying to draw non-existing sprite.
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_obj_surface_drawer_Other_11 (line 12)
called from - gml_Object_obj_surface_drawer_Step_1 (line 6)
Hi, I was very interested in your game's concept that of a musical platformer,
but sadly I don't seem able to get to experience that. I'm Having big trouble with the first wall jumping part and I can't get past it. It feels to me like the inertia generated when I jump a wall to reach the other is lost when I press the directional key which I need to get said wall.
I hope I am making sense with what im saying :p
Cheers!