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Hello denismedia, did you make sure after adding the plugin to the addon folder to:

- add a new empty C# script, to let Godot know that this is a C# project and show the build button?

- Click the build button (little hammer icon) next to the play button?

I went ahead and tried the plugin again in 4.2.2mono and 4.3rc2mono, and in both versions I was able to install the plugin without problems. I also used the latest .NET version (6.0.424).