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Sorry for two weeks of radio silence. I’m back now and ready to put more work into the game.

Currently playthroughs are still a bit tedious, the Touchtyper (medium) difficulty especially so, but it’s less of an issue now. I obviously want to fix that, but I plan to refactor code first. After that I want to add the ability to see records of your past games and the shortest completion time for each difficulty. I’ll use MessagePack to save and retrieve data as it appears to be a fast and space-efficient tool for C#.

I’ll probably release a small update this weekend.