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(1 edit)

Very fun and cool looking game! Iā€™m especially impressed with how polished graphics look.

Got to night 9 by preloading all the seats with drinks before customers show up. Hereā€™s some of my thoughts:

  • I thing it would be better to make ā€œpick up drinkā€ and ā€œput drinkā€ the same button. You get used to it, but at the beginning itā€™s kinda annoying that you canā€™s just spam the same button.
  • Indicator that shows which seat will be served is a little hard to see.
  • Didnā€™t see the tooltips until the very last night. I think they should show when you hover over [+] button. Also without knowing what type of creatures you get the next night is there a reason to use anything but 1% DoT ingredient?
  • Iā€™m not sure I like that customers can get mad just because there isnā€™t an empty seat. Feels like game punishing you for succeeding.

Very impressive submission! Definitely gonna try to beat night 12.

UPD: Got to Night 12. Really didnā€™t like the Reaper guys because I donā€™t thing forcing player to engage with combat is a good thing, and they will just wear down your HP if you didnā€™t spec into combat.