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Game looks really good and plays very smoothly.

I think some visual feedback when you hit an enemy would be really nice. I’d also like if there was some sort of objective, at the very least an arrow that points at the closes enemy.

I feel like potions, at least some of them, should break and trigger on collision with enemies, because it’s quite hard to aim at enemies that are moving.

There are a lot of cool potion effects, but I think “fire-fire-fire” outperforms them all just because of the damage it deals. Well, maybe the one that spawns a shooting dude is better because enemies have no way of dealing with it and just stand there.

Thanks for detailed feedback!