With multiplayer… as an MMO… I can't even imagine the amount of work put into this. Obviously a very big flex on everyone here, but it's a really interesting and well-made game!
The controls do take a few minutes to adjust to, but it quickly grew on me. The gameplay is addictive: kill mobs and gain P O W E R. I liked having to time my keypress before the 1.5s action tick, but I do wish there was some visual indicator off to the side of how much time I had before the tick if i wanted to switch my actions last second.
I initially didn't know you could click on the orbs to sacrifice them, so I went a good 10 minutes without leveling any skills, just went around killing mobs without even picking up their souls.
Then I felt like things were just too slow. 25 mobs, then 50 mobs, 100 mobs to ascend? I realized I wasn't using the sacrifice system. Once I started using it, I was absolutely staggered when each combination led to something else, and I just kept wanting to explore more combos to see what skills there were, to the point that I had to start keeping track of the combos I went through already on a notepad. I don't think I was able to get through all the skills, but I'm crazy impressed with all the combos that were coded into the game. I like how the game funneled me to explore those things on my own, even though the beginning tutorial didn't explicitly say those thing.
I think everyone else has the same sentiment here, but damn fine work with this one.