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Beautiful backdrops and art. Nice atmospheric music.

I liked being able to look up and see an amazing view. It feels awe-inspiring because of how high I could look up, and get a sense of scale compared to the character.

It was a little difficult to visually tell where the light starts and ends, and some parts of the level seemed really dark like there was no grass to walk on (especially the part where it said "if you dash and jump just right, you might move faster.")

(+1)

Thank you so much! 

The distinction of light from no like was definitely a difficult part for us, we'll try to improve it in the next iteration, and with the very dark area was definitely unintentional, but I do know what you're talking about, so we'll look at that, too!