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Started playing this today. Enjoying it very much. The only thing I’m confused with is what each stat does regarding Gina’s personality. To clarify, does the stat kindness and the other three have any benefit from increasing? If anyone knows, that would be great!

(+1)

Hi, quick overview over secondary stats in the current version:

- Kindness: Changes tone of Gina's dialogue to be more kind and increases income from the trainer job at the dojo. You need at least 8 kindness to even get recruited by Jade and receive income at all.

- Assertiveness: Changes tone of Gina's dialogue to be more assertive and increases income from the bouncer job at the brothel. Once you reach 8 assertiveness, you can "convince" one of your friends to train with you, even if they wouldn't be available normally (only once per week)

- Motivation: Every 5 points of motivation Gina becomes an increased flat strength gained from the next training

-Composure: Increases Gina's effectiveness to command her allies in combat, giving a chance to reduce the command-cooldowns by 1 each turn

Apart from that, social stats are sometimes used as triggers by certain events, unlocking different dialogue options or bonuses. We plan to make more events and bonuses in the future to make those choices even more important. Hope this answers it well enough 😁

It does, thanks :>