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Ok so, I think it's fair to say I played this game quite a bit. Honestly, I found it really REALLY fun. I enjoyed how you guys implemented different enemies and attributed distinct things about them, like how fast they'd go towards the drink and all. 

The art is really nice, the character designs really help to tell the different enemy types from one to another, the music is simply a complete banger, sound effects fit well and the general idea of running a bar where a giant bug monster just sits beside a vampire and a werewolf and they all just chug on some demonic beer is really funny to me!

It was fun trying different combinations of upgrades, seeing what worked, what didn't, combining different ingredients in my brew and getting some mad cash in return!

I'd say my personal biggest suggestion would be to have something visual for attacks, both from the player and enemies. For a lot of the time I played, I wasn't sure how far could I attack an enemy from and how big their attacks were. On later nights, confrontations with "esteemed guests" became unavoidable, so it became something really important.

Honestly, incredible work guys. I had a lot of fun with this one, truly. And thanks to it, I feel like I can finally say that I... am... the ULTIMATE BARTENDER.

Cheers.


I just want to say that at the time we clicked "publish" on this game, I sincerely thought it wasn't possible to survive past around Night 13. I was losing sleep over this lol. So seeing you post this insane feat absolutely blew my mind.

I'm really glad you had so much fun with it! As game devs, this is our ultimate goal in what we do.

We're thinking about taking BxT and turning it into a full release, so if you're interested in seeing what we're working on, showing some support, or sharing some ideas, we'd love it if you check out the Blood X Thirsty Discord!

Thanks again for playing!!

- SwAAn