Really cool game, great art, great music and sfx, really polished!
The death animation is so satisfying, I had to do it twice once I died my first time. Then in future levels I started regretting it, and hating it ;)
This game fels really polished, the puzzles are challenging and once you get the stone it really opens up. Switching between different states should be like 10x faster though, that's the reason I stopped playing and didn't finish the game.
You made me feel really cool dodging lasers and pushing boxes. Thank you for that.
Viewing post in Sennestin [Gamejam demo] jam comments
Thanks for the feedback. The delay between switching elements is intentional as it gives room to design puzzles around it. There was an idea for an upgrade to it that the player would get later on where the delay would be reduced and the player would be able to switch freely between all elements but we didn't end up doing it.