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I found myself wanting more while playing the game as it felt empty a bit. It's a great idea to do an MMO and u did well but It could of needed a few things and like others have pointed out most of the inputs can be pressed down simultaneously as the inputs are feeling like they are done on fixed frames rather then a constant on frame based update unsure if that is due to the MMO portion or just due to code but overall it was a good attempt and good prototype and be happy to see if the movement gets fixed in a future update and the game gets much needed content to feel purpose while playing. 

Also glad u didn't go the Fullscreen mode like most people have done for the jam and have good optimization especially for an MMO and not complaining that I don't have good enough "Hardware" to run Webgl games. 

Did you try pressing the orbs and sacrificing the orbs to get skills? there are 35 skills :D the main focus of the agme right now is kinda to be strongest and kill other players. So if you were playing alone it's not as fun!

We already built a roadmap for after the judging peroid, got some exciting updates coming

Sounds good. Look forward to it.