Hey this is a pretty good concept! I think the voxel style is neat and the destructible-esque environment coupled with an alchemy system can work really well. My only problem is that while playing I barely ended up using the potions, as I rarely felt the need to. There was one level where you had to destroy some boxes to get the stone, and I would've loved to see more like that. still tho for being made in 2 weeks by one person this is very impressive, good work!