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(+1)

Thank you for playin' and for your feedback.

This is my first time ever tryin' my hand at making a "combat" system. There's still a lot I have left to even scratch the surface when it comes to learning about what to do in such cases. But it's a start.
Also learning about Unity's Timeline and how to implement cutscenes is also somethin' that's fairly new to me. I agree that the pacing needs to be faster/user friendly, but with the knowledge I have of it, that's the compromise for now. (There's still a whole lot more animations/images/textures/etc. that put into context what I have in mind that haven't made it in yet)

I'm sure you just like Trixie for her... 'bubbly' personality, of course...