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I like the room design and the zombies. I completed the demo game and it's so far, so good. It's a cool concept to push the blocks to find the keys, but I literally couldn't find a key and somehow I had a key in my hand all because I moved the blocks around. I also found an exploit in this little demo where if I could push the zombie on the edges of the room using a block, the zombie would get stuck from moving towards me xD. I don't know how I knew that, I only wanted to test that "exploit" of the game and see if it actually works. Anyway, I love the walking sounds. It sounded so terrifying trying to move around the room. This is a cool demo though, hope I get to see more levels!

Thank you for your feedback. I really wanted a reason to learn how to make a top down game and use rigidbodies, so this was a great oppurtunity. I would like to go back and add more demos when I have a few more ideas and more skilled with godot. My next learning experience will be to learn mouse aim and some other idea. But thank you very much again, it pushes me to continue learning.