beating the final boss of glades was rather underwhelming
What do you think is missing? Is it too easy? Do you think the Final Bosses should have custom animations?
core gameplay loop got a bit stale towards the end, felt somewhat grindy
I agree, but I think some people love the grind. I will say though, Stan's endgame was balanced around having already beaten the game on Apolonia. So the benefits Apolonia would've provided through extra Boss Points would've made it feel a lot less grindy.
I never got to reach those (??? difficulty) mysterious islands, any idea how to get there?
Those will be available in a future update :)
Thanks for the feedback!