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I wasn't looking at this one angle lol and they all went there lol.

Very clever and unique concept love this. Also very curious how this works lol. are they like, shadow only meshes? It's really cool, had a great time!

Thank you! Haha yeah, with how things ended up, I definitely made it so you have to keep looking around a lot!

Yeah, there's a handful of different hacky things I did with this game lol. The biggest ones are that there's actually a separate 2D scene and viewport for each wall, a custom fragment shader for the shadows coming from the towers (using raymarching, hence why I kept the towers very simple for now lol), and then some another shader to combine it all. I might get around to making some more detailed post about it at some point.

Thanks again!