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(+1)

I really liked the art, audio and the eerie atmosphere overall, I feel like there is a great potential here but I gotta be honest I felt like I didn't get what to do I roamed the map interacted where I could shot the monster,pressed tab and nothing happened, so not sure maybe I missed something.

anyway great job, definitely keep developing this!


some bugs:

1. There are places where you get get off map between the buildings

2. when you walk on the stairs the character behaves weirdly

3. when you move the camera the character is blurred but I feel like its a unity thing because I saw this in another 3d unity project.


well done <3

Hey, thanks for playing! 

If you're pressing tab to inspect your Tamabuki make sure you're not moving around or aiming (I've updated the itchio game page to reflect this). I hope you get a chance to do this as I'm proud of how the pixel art attached to the Tamabuki's screen turned out. (Also, beyond eventually killing the monster there isn't much to do past inspecting a few different points of interest in the small map.)

And thank you for the feedback. I'm aware of the player being able to get off the map (lol). I did fix one passageway before I uploaded, but I didn't realize how many other ways you could get off the map at that point.

I'm not sure what you mean by the character behaving weirdly when they go up the stairs. I think you might mean how they teleport up each step and yes, that is a feature of Unity's character controller (it does look odd, though; in the future I'll likely stick to just coding my own controller and interpolating the player up the steps or using a sloped collider).

Finally, the blur is a post-processing feature (motion blur). I added it in because I liked it, but in the future there will be an option to turn it off. I'm sorry it bothered you!

I'll check it again later with you instructions <3