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(+1)

yup original indeed.

Visual is really fun and the effects too, I just don't like how it feels when I can't fully control the character when I wanted it to do something different(Jump). ended up just a trial and error on what direction to go next and then memorize.

Yeah, it's really confusing, but I think I can explain how the movement system works (in theory)

To jump you have two options, hit the wall (while holding the arrow)

or on certain enemies that make you jump, maybe in the future after the jam I will update this system.

Anyway, thank you very much for giving me a chance :D