Thanks for checking it out and leaving your thoughts! That's a solid team.
You are correct on the high experience gain. I have been burned in the past with jam games that I unintentionally made too difficult so I think I overcompensated here. I also completely agree with having an inspect action for skills and monsters while in battle. Cutting that feature really came down to UI creation and integration being time-consuming and I was already running behind. A run button/more meaningful ways to interact with the overworld are things I would love to have later when this project has some more shape to it.