Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

What do you mean in "midi" format? Do you mean chiptune or 16 bit music?

I was thinking about midi music that would sound like pc music, but I wouldn't have problems with snes type music either.

Then you probably mean 16 bit (if you're wanting authentic music that "sounds like pc music"), most old school RPGs were either chiptune or 16 bit, tho' nowadays we also have more modern 8 bit that sounds a lot like "pc music" too. 

I'll attach my Patreon link here (where I have some JRPG chiptune songs I've composed for members) so you can see my composition and art style of RPG music. You can hit play and listen to everything right in there.

https://www.patreon.com/FictiumSoundDesign

If you want to discuss further about the project and see if we can come to an agreement, you can add and message me on my Discord: "fictiummusic".

MIDI is a specific type of music file, not related to chiptunes in any way. It is actually a communication protocol for musical information, so for example you can send MIDI data to an external synthesizer and it will play the notes using its own sounds. But your computer can also play MIDI songs, it will sound a little different based on what system is playing it but the file sizes are incredibly small compared to real audio.

(1 edit)

I know what a MIDI file is. THE THING IS, sometimes the Devs will mistake a 16 bit song with the sound of a MIDI file which is very similar to an extent, I was asking for clarification in that regard.  So much so that it's a very unusual request for a Dev to want MIDI files in his game instead of the classic 8 Bit / 16 Bit / 32 Bit NES / SNES / PS1 era.

"I was thinking about midi music that would sound like pc music" seems pretty clear but ok

(3 edits)

Yeah dude, you're totally right. Thanks for the great insight.