After updating to v.08.1 I got this message upon saving for the second or third time.
OpenGL ES 2.0 Renderer: GeForce GTX 960/PCIe/SSE2
Mod Version v0.8. Expanding game to latest Aric's Expansion version
Aric's Expansion v.0.81
erasing C:/Users/feder/AppData/Roaming/Strive AricsExpansion/saves/autosave3
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid call. Nonexistent function 'has' in base 'Nil'.
At: res://files/scripts/Mansion.gd:1945
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid call. Nonexistent function 'has' in base 'Nil'.
At: res://files/scripts/Mansion.gd:1945
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid call. Nonexistent function 'has' in base 'Nil'.
At: res://files/scripts/Mansion.gd:1945
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid call. Nonexistent function 'has' in base 'Nil'.
At: res://files/scripts/Mansion.gd:1945
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid call. Nonexistent function 'has' in base 'Nil'.
At: res://files/scripts/Mansion.gd:1945
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid call. Nonexistent function 'has' in base 'Nil'.
At: res://files/scripts/Mansion.gd:1945
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid call. Nonexistent function 'has' in base 'Nil'.
At: res://files/scripts/Mansion.gd:1945
ERROR: Reference to a Thread object object was lost while the thread is still running...
At: core/bind/core_bind.cpp:2535
SCRIPT ERROR: _on_SavePanel_visibility_changed: Invalid get index 'date' (on base: 'Nil').
At: res://files/scripts/mainmenu.gd:357