Thanks for the super detailed feedback!
Addressing a few points:
* We're going to add a little outline visual effect to Umbra to make her a tad more visible when she's in 'dark mode'.
* The lasers themselves are getting dimmed down a bit more (maybe put this as a user setting? IDK)
* I'll have to think on what to do about Umbra's slow movement. I'm not sure if the maps are too big or if she really needs the speed increase. Definitely one of the two.
* The camera definitely needs some work. The current camera system was a last minute change. Before the camera was just on Umbra the whole time, which made some aspects of the puzzles be off camera.
* I'm glad the sound effects helped! We're probably going to add additional ones to make hitting different things more distinct.
* Yeah.. There's a bug with the sensors in the last room. I wasn't able to reproduce it, so I'm still trying to figure out what's causing it >_>