I really, really like the concept and the setting here. I only encountered a few minor bugs in the web build, nothing too crazy. I liked the opening cutscene and there was still an impressive amount of content.
I think the only thing I didn't like was the system that hides tiles beyond the player's line of sight. I'm not against this kind of system in principle, but I really only noticed it when it made walking through some of the grassy stretches take a while because I got turned around due to the poor visibility.
I also really liked your Hokum-Mon designs, I think Crowvial was my favorite. Great work all around.