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(+1)

Getting stuck on the wall mid-air when holding A or D makes it hard to play. Good game though, but try to fix that and then it's a lot better :)

Oh, I didn't come across that while play testing. I'll keep that in mind for next time, I'll deliberately try to jump into things/ try to break the game to see if things aren't smooth. Probably on of the colliders were slightly misplaced. Thanks for the feedback!