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Stephan Wetzel

16
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2
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A member registered Aug 02, 2019 · View creator page →

Creator of

Recent community posts

Making me go back a step to see the path ahead of me is a great idea. Well done :)

Getting stuck on the wall mid-air when holding A or D makes it hard to play. Good game though, but try to fix that and then it's a lot better :)

Good job done here! :)

A bit too easy. Otherwise well done.

Controls feel pretty smooth. Good job!

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Definitely fun to play, good job!

It's beautiful and a fun take on Tetris, loved it! If you plan on further developing this game, please make it harder, since it's too easy when you one-hit enemies with a ridiculous amount of dmg from just "single line". Keep it up!

The part about "creating alchemical bullet combinations" has potential but I can't really control it at the moment, right? It's just adding stats from whatever enemy color I kill, but vanishes at reload. Maybe a possibility to actually create a certain combination that stays for the remainder of the run would be nice. Keep it up!

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It's a bit difficult to play because the attack animations are not fast enough. Also I think I'm missing the "Alchemy" part of the theme? But overall a pretty good first try. Keep it up!

We're glad you liked it :)

"Shoot" did not work. Didn't understand what "Mix" does. Pressed R but nothing happened..

The attack animations must be faster to allow for crisp combat. It's hard to hit the enemy without getting hit at the moment. Art is kinda cool!

I like that it's getting harder soo fast I definitely couldn't keep up for long :)
Well done!

Definitely fun to play! I had a great time playing it :)
Controls are great for drifting corners but could be a little more direct for normal driving. Overall very good!

It's fun but the controls can be a bit annoying..

Sacrificing a few for survival of the others was fun to play :)