I like the glasses implementation, but I think there could be a visual indicator to show if they are disappearing. The collision bugs I had while touching the wall or jumping on corners is a bit annoying. The jump feels a little floaty which makes the platforming a little harder to control. Overall, it's still a solid first game :)
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Thank you for your feedback. The glasses UI alpha does fade by half once the glasses are used (maybe not clearly enough though, so I'll make not of that for future games). Yeah... next time I think my main focus will be to find annoying bugs like the collision one and overall try to make the game-play smooth, I think that was my biggest downfall here.
I'll have to look into the floaty jump, I'm not sure I learnt how to prevent it being floaty yet but its definitely something I'll try to improve on. Thank you!