Dev post:
The new concept of the game is a sci-fi themed shooter game, where players are forming a squad of battle unit to tear apart nest of weird enemies in the factory-like building and saving hostages from slavery. The combat is based on 52-card play deck of regular cards, where picture cards and number cards are separated. The enemies perform different attacks than players, and when enemy appears in players sight both sides play the "poker hand" and the winner takes advantage in the battle. Player is able to retreat from the battle, but then the other bad thing happen to player. Squad's goal is to try save all hostages before the nest is full of harmful enemies letting players not to leave causing the mission to fail. The game will contain a slightly unique grid based movement system in the map with some twists, although the combat system would probably be highly unique in this build as it's first finished.