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(+1)

I think the theme was well implemented and I really like the idea for the Glasses. However, the game felt a bit hard to control and I really didn't like to hide spikes with the platforms. 

Thank you for your feedback. I need to learn how to better implement a control system and jumping, I've learnt that from this jam. I wanted to add a level of difficulty by making some hazards invisible. I did think about implementing a warning to warn the player of an upcoming invisible hazard but then I thought that would take away from the difficulty I was trying to present.