Love the Game & Watch (and personal) inspiration behind this! The power-ups are nice too (cool how some have visual drawbacks, but they fall down too smoothly, and most of the time you feel like you have to sacrifice a troop to get one because of this too!) The game also needs more troops falling, even later in the game it still didn't feel hard enough (also I get why you chose the shift keys as the two buttons to make it feel more like the handheld, but I got that sticky key pop-up while playing lmao).