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(+1)

I'm glad you liked my suggestions and if you ever want to brainstorm I'd love to contribute! My favorite part of game dev is the idea phase and art! :P I also encountered time issues when it game to animations and improving on gameplay concepts but I think you have a great start. I like the backpack idea, especially early on. I think it also makes sense that an alchemist would be able to make some buffs for themselves.

I can imagine the customers throwing their arms up out of frustration and essentially T-posing their way out of the shop. 😂 Feel free to DM me on Discord at any time if you want a playtest or anything! <3

(+1)

I might have to take you up on that offer haha! Also, I did also have an idea of making a keybind to consume a potion you created to help boost the player while brewing stuff for customers (such as support giving a speed boost). I also plan to make more than just 3 potions that can be brewed so I can rename and possibly make buffs they give for like say, 30 seconds?

I am thankful for your offer to help test things out though. I hope we can keep in touch! I plan to make a demo page and keep this as the legacy build so you can keep up with the Steam roadmap updates!