I'm thinking about that, but no promises because I don't really have ideas how to expand from here, as it was supposed to be pretty self-contained. I will probably start making updates next week with various fixes (like adding villager names) and think on how to deepen the gameplay.
A few idea to help with a full game concept. Moving the Jobs around, being able to move jobs so that you have easy access to more used jobs instead of having to go up, then down then up then down. and if not moving, at least hiding jobs that aren't planed on being used often. as for a full game, second prestige layer, challenges that give bonuses after being beaten, just ever increasing endless bigger and better numbers. even if its slow having this game as an incremental game has been so great, and ive played this for dozens of hours this week alone