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(+1)

Thank you so much for the feedback. splitting the path would resulted in a random encounter with a boss like mounter (that’s what we intended) however he didn’t get enough time to implement the idea, and I forgot to reset the global variables that’s why the game crashed.

The Gd.games has the fixed version :D give that a try!

Gave it a try. Doesn't crash this time! Still didn't find the boss :( (and is the game supposed to abruptly end/send you back to the main menu after you kick down a door in the white area? Did I escape?)

(+1)

Yes you did we wanted to add a animated ending scene showing the player that they escaped and are taking on another dungeon xD but we run out of time