This game is officially way too smart for me. I made it to level 14 but I had a damn good time doing it.
The art and visuals are simple but effective and read extremely well, which is exactly what you need when your game involves precise movement and control of light. The menu is really squished however and pretty much unreadable and without a fullscreen option I'm not sure I could even began to attempt to understand the FRICKEN LEVEL EDITOR? Hello, wow imagine being able to build something like that into your gamejam game for people to make and SHARE levels. Amazing.
The audio is great the music has a nice balance of chill and beat to keep me engaged and the SFX are retro crunched to hell which I like.
The gameplay and mechanics though are just on another level, they are absolutely dialed in to perfection and the systems and integration with the character are simply amazing. The gradual increase in difficulty and mechanics was great I just wish I could have beat level 14. I couldn't figure it out at all!
Overall a seriously impressive and mechanically robust puzzle game that boggles my tiny little mind.