Since you took the time to try out our little game, I wanted to come return the favor and I have to admit - I'm not gamer enough! I struggled when flappy bird was a big deal and maybe it just means that auto-runners aren't for me. The buttons also felt off (after ten attempts my big brain realized we could just move our fingers away from default asdf which helped some) but I think I just didn't have the processing speed (me, not the computer).
Only constructive feedback I'd give is if it's possible to adjust the speed, start it off slower, particularly when those first instructions are being given and then have the speed gradually increase. I say if it's possible because I am clearly not any sort of a coder, so I tell the real part of my dev team what I think should happen and then they try to explain to me why it's impossible (physics are dumb).
Overall, this is a super impressive game! It looks like you might have been a single person which makes it even more impressive! I hope that if nothing else, you find that you enjoyed the exprience and keep churning out fun games.
P.S. I agree on being a good mobile game. My brain went to tapping to jump, holding to shelter but then realized I was out of easy inputs for the vines..though they do seem to also auto collect. Ignore my rambling.
Hey, thanks a lot for the feedback! It's super valuable to me. I see your point with the inputs and the speed - I feel this highlights what other feedback has also raised, that I should've playtested this and try to get other people to test it. So it's a big learning for me on future attempts: save some time and get other people to test your game!