The game is pretty darn nice; it's a small little puzzler that reminded me of Spring Falls thematically and visually. Speaking of, while colors in the game are very nice, they were, at times, confusing for me :D I kept interpreting the orange of "absence of blue" as full light and getting mixed up my lights and shadows. But honestly, that's about the only critique I have for the game - it communicated clearly when plants are not thriving, their requirements were pretty easy to understand and then it was just a geometry puzzle of trying to figure out how to place them to satisfy all the constraints. Lovely brain teaser!
Still, the game has a neat concept to it and is a good achievement for a first one! Well done :)