Haha yeah. I was really happy that the car corrected course when hitting the sides, that was a good touch.
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I did consider having friction penalise players for constantly scraping along the sides (which might even be a small factor already), but when I was testing I found that was pretty much inevitable anyway. Also I feel as though it would be frustrating to hit the right wall and then have to either crawl along it slowly or do almost a full spin to get away from the thing.