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(1 edit)

This game contains a lot of nice ideas, and the sincerity with which you explained the development of your game mechanics was very nice.
The adaptive music is really cool, even though I had to spend a few minutes to understend how to trigger it. Sometimes tracks are a little bit messy if they overlap, but I understand it was not a simple task to reach.
Particles effect are really cool, and both in HTML5 and Windows version didn't have any particular problem.
PS. I feel sorry for the background , but it is cool anyway! Must appreciate the attempt.


(+1)

Yeah the overlap in fadeouts between the tracks is a little weird. But i triggers the longer you are in the air and resets on the ground.  That way tension meant to be build.  HTML works fine? thats good to know, thought it might not work. Hahaha well the bg does the job. MS Paint FTW.