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Learning can be a project all of it's own. I've never dabbled in Unreal, but it looks fancy. And complicated.
You are a very helpful person! 

I will be working more on small, standalone mechanics. I've learned a lot from smaller, 'lab work' experimentation than I think I have in my jams. Feels good to learn without a deadline making me panic.

Unreal certainly is fancy, and while it’s not as straightforward as RPG Maker it also has a lot more flexibility.

I’m glad you appreciate my help! I want to pass on the lessons I have learned in my travels and want to help make more projects come to life.

I’m also glad you’re finding these “lab work” projects beneficial. Keep it up, and before long you’ll be the one teaching others how to use this engine!