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(1 edit) (+1)

Tested on Windows
Graphics and effects are really cool, but there are a few bugs.
The minor bug is with the audio, since it seems to be panned to the left ear playing with headphones. At first I thought it was something with my headphones but didn't have any problem with youtube and other entries. Also, volumes are a little bit messy but no problems with that, just changed my pc volume and everything worked fine.
The second bug is with some platforms: sometimes if you touch them they start to move in all directions all around the screen, and sometimes they bring with them other platforms, so it is impossible to reach them. I don't know if it is a bug or a feature that is messing something up with the windows version, but I hope you will have the opportunity to fix these things since I really enjoyed your game!

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i hope u extracted the file ...1st one - it works fine on my phone and windows. I will see through it.

2nd one is the feature😅..platform get displayed because of the weight of the bird(I have mentioned that in the game description also)..so u have to time your jump on different floating islands to reach to Pavo.

Thank you😊..Lastly I will going to fix that sound thing before releasing it officially on Google play. I m planning to release the final version on 21nov

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Yeah I asked to be sure, I got that it was a feature (and also read the description) but sometimes the platform just start floating so far from the bird that it is impossible to reach them.
It is not a big issue, I mean, I can just reload the game and everything works fine. I think it is just a little physics bug I've found (also, the console prints an error with some move_and_collide functions, could be linked to the bug)?

Anyway, I'll wait for the final version! :D

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i guess that is beacuse of the first island that is not moving.... I first made it to move..but than I sync it to physics and that's why it stop moving and started showing the error...I can just remove the move and collide from that island script to make it stop.. But due to laziness I didn't 😅...and apart from the error everything was working fine