Thanks! It is some code that shows the text when you enter an Area2D. Yeah the jump platform is always there. Did not feel like dying was meaningful and this way you can progress even if you do not feel like mashing anymore. You do? I hoped it would make the real life efforts and in game efforts seem closer.
Haha yeah I mean the mashing is kind of annoying, but in most games when you mash it feels like you're cheating the system or something, but here I like that it's actually built around it. You really have to mash hard to even get over the first obstacle. It's not the most fun mechanic, I just like how you actually force the player to mash hard!