I had a lot of fun with this one. The mechanic is pretty solid, but there were some playability issues that might be easy to solve.
I kept mis-guessing the distance the gator would launch through a nearby hoop. a visual indicator if the mouse is in the gator's launch range would be great to prevent misfires like that. and when I was moving quickly, it was pretty hard to place rings due to the camera moving. Maybe pausing/slowing the camera scroll while the player is holding down the mouse button and creating a ring could help with that?
otherwise, great art, mechanics, and submission in general!