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(+1)

I love the art and music! Seems like a cute idea, though sadly I couldn't figure out the rune mixing screen so I wasn't able to get very far. I tried clicking the body part and then clicking some runes, but there wasn't any feedback about selecting a body part, and then nothing to press after selecting runes it seemed?

I agree with other feedback about the movement being a bit too floaty (especially in the up-down direction for some reason) and the tree collision needing to be a bit more intuitive!

Let me know how I should be doing the rune mixing and I'll give it another go :)

(2 edits)

rn it works like this: 

Select a body part you want to get back

Add runes to the rune circle

The selected body part will go red when something wrong was added

Blue outline when something correct was added

Fully blue when you recovered the body part


There is not much feedback except when you recover all body parts. We didnt get to that part sry

(This will change in the next version. We'll add descriptions to the runes so you can infere which part needs how much of anything)

I think it may not be working correctly on Safari/Mac? When I click a body part and then click runes, there's no feedback whatsoever.

I've just tested it on safari mac and for me it works.
When you click a body part does the frame of it go brighter?
When you click the runes in the inventory does anything change? Like the number of runes in the display below the rune circle or the design in the rune circle?
Which version of Safari are you using?

(1 edit)

No, there's no feedback at all for the body parts.

The runs correctly move into the slots below the circle.

I'm on V17.5 of Safari and on MacOS Sonoma 14.5

just to be sure. You are clicking the empty body parts and not the filled ones?

Ohhh no I am not! I thought I was clicking on like, the arm, because the sprite doesn't have an arm so it made sense to me that I'm selecting an arm to build them an arm? I'll try again. Think the UI could do with being a bit clearer for that as I think someone else had similar issues figuring it out!

Yeah the UI will definitely be updated but I think you actually found a bug