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Comments from Jam:

axistedaxe

I really enjoyed some of the visuals in this game, some of it just having the right amount of weirdness to it to creep me out. Although there is a pretty big inconsistency in the visuals, I like the final mesh of it all, really uncanny. I did have a hard time understanding what to do however, I think having an objective list would have helped a lot.

Also that intro got a big laugh out of me. Did not expect that.

Godot GameDev

Hey! Thanks a lot for playing. I'm glad that you enjoyed it. There is a 'Tips' section under the 'Help' menu which provides some hints. Ya, you are right, adding an objective list inside the game would have been better. I'll keep that in mind next time.

If you give it a try again, then the objective is to rescue your wife 'Babita' who has been trapped by the ghost of 'BIMLA'. You need to find the keys to the locked rooms to open them to get all the required items for the ritual. Once you place all the items in the yantra (the orange circle where Tatya Vinchu is standing), BIMLA will get trapped in the yantra and one of the rooms where Babita is captured will get unlocked. You then just need to find her.

Ya that intro was special :