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Here, have a video.


I would recommend making a pause menu. So when a game breaking glitch happens, the player would be able to fix it themselves by restarting the game without having the need to forcefully close it.

Overall, I see great potential in this. Reading your development logs, It is quite refreshing seeing a horror game developer apologize for doing something wrong shortly after fixing things.

You're doing a good job. Keep up the good work.

P.S. The reason why there's a date in the thumbnail is because I am led to believe this game is actively being developed. I don't know when the full game will come out.