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I love little details in Games and really enjoyed the mailbox dialogs at the start :D

Add more little unnessary silly things in interactions >:D

In general the graphics are nice and paired with a nice funky beat.

I found one softlocking glitch, when i went to the left room first (or in general later after dying i tested if it locks me too if i walk in it again then and it did)

I got in and then got stuck on that spot.

After reloading when the Gameplay started the concept feels really cool, but i kinda just smashed buttons because i didnt really understand the slime combinations. 

I also pushed one of the slime in a corner once on accident and he didnt attack the enemies there

But the gameplay idea has lots of potential :D

For a two weeks game jam, its a really good vision of what it can become like

We didnt noticed the stuck left room bug after we already posted haha We will sort it our in future. thank you for the feedback and keep your eye out for a future update.