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I appreciate the high praise!
There's a lot of quality of life adjustments I wanted to implement but didn't have time during the jam. Good call on highlighting the materials in the menu, the entire crafting system was put together very sloppily and I'll be overhauling it after the judging period is over.

Thanks for playing!

(1 edit)

Hey, I see you updated the game! It works a lot better now! Still die pretty quickly, maybe have the enemy bullet velocity be slow at first then as you go down, make it faster, i know you're supposed to switch between light and dark to avoid them, but they're still way too fast, if you want the player to make progress, let them survive a bit longer, maybe even have a depth on the screen to show some progress, and when your cursor is on a potion, highlight what ingredients that potion uses so you know what you need.